Awesome art, wonder how you dealt with that wobbly reverse shader!
Viewing post in Dream Night jam comments
Thank you! Check the game page for the link to the artist page 😁
For the wobbly reverse shader, we've created a big area on top of the level with the shader applied. The shader then just reproduce what is under (screen texture instead of self texture) and apply some noise deformation to it 👍 I can send you the code if you're interested in!
Enjoy : Blue Shader (link to GitHub repo) 😁
To be fair, I've never looked into shader before and really wanted to learn about them! I think Game Jam are a great moment to learn new things!