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Wow, there's a ton of content here, well done! Very well thought out puzzles. There are a few later ones that are a little frustrating because they ask the player to remember just a few more things than I could remember. Is there a way to put an indicator on a piece to remind you it's on a switch wall? That was the biggest thing that kept tripping me up. I'd focus so hard on one section and forgot I left a piece on a switch. Some sort of indicator would take a small amount of memory load off the player to help them focus on the next move more easily. But that's really just a nitpick. Very well done! 

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Yeah, so the two things I noticed is that people sometimes do mistake because of missclicking and forgetting about switch walls. And both of this problems can be fixed. Missclickis can be fixed by adding undo option, so players can rethink their move, but of course this is pretty hard mechanic, so i wasn't able to make it in jam time. But as for the switches i do blame myself for not thinking about it while making the game as it would not have took me a lot of time to do. If i will make post jam version of the game, i will try to fix those problems. Anyway, thanks for playing and good feedback about the game!