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The walking speed is so painfully slow... I think this kills the vibe quite a bit. Anyway, the game itself is great! Really short but you get the point across and serves as a demo for what could be developed into a really cool project. Since I am a composer/sound designer myself I am really missing the sound on this one. But overall, great presentation! 

I did the walking logic in an extremely awful way that makes tweaking the speed an absurdly cumbersome process unfortunately - it pains me as well but fixing it would require time I no longer had - same for sounds, I was about 2h away from having sounds (you can see that I already had some objects set up for it ex dripping water) but alas I bit way more than I could chew in this one :P

cheers, thanks for playing and for the straight feedback