Loves:
- Level select stage in a games jam? Excellent attention to detail.
- Interesting and unique puzzle design. I like the general concept.
- Nice looking retro style.
Nitpicks:
- Prologue font is really hard to read!
- Is that UGUI? It's mostly obsolete now, replaced by a much better visual Canvas system. Make the switch, you won't regret it.
- Controls aren't presented on screen anywhere. Had to look up how to access doors!
- Doesn't cope well with different resolutions.
- Don't really understand the gameplay at first. Needs a bit more in-game onboarding. Please don't make me read instructions external to the game, I might just quit and move on to the next game.
- Why don't ATMs transfer coins? I thought that would be an interesting mechanic. Maybe if that's important the visual metaphore should be something else, perhaps a sack, vault or chest?
- Hitboxes are way too sensitive, and levels are way too hard! No matter how good the puzzle design is, if you can't easily perform the solution it ruins the game.