Totally agreed. I was having a weird bug based on movement overshooting and triggering collisions before snapping to the grid position and my bandaid fix was to lower move speeds to reduce the chance of that happening. I've gotta completely rewrite the movement to fix it I think, but it will definitely be worth it so I can release this as a full game. Or I could just take out the animation movement and make them all snap to place. But that seems less fun.
Game dev, amirite??