Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The camera made me motion sick. Regarding the level design, I must ask: what gets added by splitting the gameplay across 2 characters? During the level I played, I didn't really see anything where if the wall in the center wasn't there, I couldn't have done with only one character. Any time a mechanic is added to a game, ask yourself what it really changes. If the answer is nothing, then it's what I would call "fluff"


(There is a chance I didn't get far enough in your game to see the interesting aspects of the mechanic. If that is the case, I apologize, but the camera has given me a headache and I'm going to go lie down now)

Thanks for the feedback, the theme of the game jam was joined together, thus splitting the character and having the opposite colour interaction mechanics.  This was made in 48 hours by 2 artists and a coder and we all agree it could use a little more polish! :P

sorry for the headache 😅