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(+2)

Damn dude, I played this for an ungodly amount of time.  With more interesting components, potentially more accurate collection system (like picking up n dragging with a mouse), it could be a really strategic and interesting almost roguelike experience.  

The presentation obviously is lacking quite a lot, but it does communicate about as much as it needs for it to be understood and be fun.  

Based on the amount of time I played, I clearly was having a lot of fun, really like this game, thanks for making it!

Would really appreciate your thoughts on ours as well, if you have a moment! :)