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Interesting game with nicely polished artwork.
It was a little difficult to figure out what to do even with the hints because it wasn't always clear what was interactable and what wasn't. I got to the point where I had received the code and wanted to put it in, but couldn't figure out how to get it into the safe.
Wish there was also a way to tell which timeline you were in, something visual besides the one wall and drawer.
Also, some nice atmospheric music could've been nice.
Overall, I see the potential and would love it if the idea was further developed.

Thanks very much for the feedback! Yeah, there are some big things that are missing for visual clarity like you say, fully intended to be included just unfortunately didn't make it into the build in time for the Jam. Appreciate you giving it a play through! :)