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I like the aesthetics and the general gameplay idea is good. Howeverm the difficulty spike to the level in your lowest left screenshot is way too steep. I had no trouble whatsoever getting to that point but progression beyound pretty much that screenshot was impossible during my 20 minutes of trying. I think a huge improvement would be to make the player be able to aim the small robot with the mouse position instead of having to wait for the exact right moment in rotation, only to miss it and end up in some spikes.