Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The idea of tying mobility, attacking, and health all together within the weapon's uses. The flying/jumping is pretty strict, and you have to be careful to charge at most every gap. It can be challenging but I think with a little fine tuning this could be developed into a really interesting puzzle/combat platformer hybrid type of game. Well done!

Thank you for the feedback !  I will keep in mind all of these points