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(+2)

This is a really inventive idea that plays with the theme, and I loved the menu art (which I understand was done in two hours?!). I'm sure there are lots of gameplay feedback you already know (you mentioned when you sent it to me that it was your first time doing physics-based gameplay, so you know this already) but I also wanted to suggest not having the door at the end. You've killed the cultists, so it doesn't feel like a challenge to get to a door. It ends up being busy work. But, to reiterate, a wonderful game.