Your aesthetics are excellent and there's some solid mechanics here. I think you could switch up the game design by making it necessary to link to the clones to beat the level & then having the enemies attack the player & the clone, so you have to link to the clone at the start of a level to beat it. That would raise the stakes of the game & make it feel like the player risks everything (or quite a bit) by not linking to a clone. Props to you for making a game! If you could rate our game as well, that'd be swell :P