Nice mechanic, I think you incorporated the theme well. I like your art style & the clean UI matching it!
Sara Bustamante
Creator of
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I like the incorporation of the theme and that your start screen matched it (it took me a second to understand the slot machine was the menu tho xD). Rotating the die to match the face with the current controls was super hard! Maybe making it so the even/odd numbers work in the beginning would help with the difficulty curve. (:
I had fun shooting dice at blobs! I replayed 3 times. (:
I didn't notice the yellow blobs were a thing that hurt me until way into my first run, since the red ones are more obviously enemies. At some points I thought I had gotten the die, but alas I had not (sad noise), so tightening up that could help with game feel.
If you'd like to play and review our game, here's the link!
For only a few hours, you did pretty good! So hear me out, at one point I started running around, grappling to the ground and jumping & that made me do some crazy high jumps that I could just like trampoline around from one point to another super quick. I think if you took the work you did with that grapple & further developed you could come up with a really fun game. Because I was just doing that, with no objective or incentive, for about 5 minutes, lol. All in all, congrats on making something fun in such a short amount of time! If you can drop by & rate ours as well, that'd be rad.
Even if it won't count for the jam, you still made a game! That's awesome, I like the whole going into a different dimension to access a warped puzzle, that was a neat mechanic. If you're planning on further development, I would say that the first time I planted the bomb, I yeeted myself out of there because I thought it would do damage to me. I think if you added some sort of timer to the bomb, it could add a cool layer of complexity to the game, especially when you have to go into the warped puzzle to get away from the bomb. It could make for some fun adrenaline rushes! Congrats on making a game, if you could stop by & rate ours, we'd really appreciate it. (:
I liked this! I got a 220 something, I like that I had to work against the doggo that wanted to chomp zombies, I feel like that added a layer of complexity that helped make the game feel fun & challenging. In playing, I found that at some points it was beneficial for me to go backwards & do a turn to help pull the doggo away & get past the zomboes. I enjoyed it a lot :)
If you could stop by and rate ours as well, we'd appreciate it!