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As expected from Jaime, Lune and all of the other folks, this is a fantastic game jam entry with a a lot of personality and originality! 

Once again, it's overflowing with character, artistic charm a unique approach to art. Just as promised on Twitter, the soundtrack was very surprising, especially going into the credits and there being lyrics all of a sudden. Presentation and audio-wise, even with some small issues here and there (such as it being hard to really understand where the physical ground is), is where this game really excels at!

However, gameplay wise I can't lie I had a bit of a hard time getting through. 🙇 I really liked it, and I think there were tons of genuinely fun ideas and a Warioware-esque vibe to it, but as noted by other comments, there's certainly issues and bugs that present it from being a mindless fun time. While the base goals of each minigame (like stacking the books or keeping the table horizontal) seem to work, the scoring, times and stretch goals were a bit of a hard-grasp, sometimes showing a ❌ even as the conditions for them were checked. There was one time where Ailmo was inside the OK circle, yet it still counted as a fail.

The first time I played the game, I was even genuinely confused because - I'd assume because of a crash - I got booted out of the game and wasn't sure if it was part of the game or a bug. I was unsure of how to get more time, though I did understand when you failed a job, you wouldn't get any. I also found it pretty weird on how the game counted the time down even as you were still reading the job description and mentally processing what you had to do. Finally, but not least, there were times I successfully went through minigames, got score, only for the game-over to read Level: 0 & Score: 0.

There was a surprising amount of polish in some aspects of the game, like being able to pick shaders, the credits with the togglable physics and even the overall presentation of the menu! But the overall core of the game could have definitely used some of that same polish. I hope that you folks give it another shot or get some time after the jam to give it the tweaks it very much needs because I can definitely see the fun potential of this game. Here's the best of luck to that! Cheers! 🐳

(+1)

Yeah, lack of polish & annoying bugs. The Slide Task is literally impossible to complete due to a last minute change, a crash is not a feature of the game. It's the game jam life! I am very proud of the team for being able to put everything together, I am just slightly mad at myself for not getting the levels right in time.

But that's what post-jam updates are for! Right?

Thanks for playing! Nice looking charoucha you built there