This was really fun! I loved that there was voice acting and that it was very much cue as to what was going on at the top. My eyes didn't have to keep jumping up, I just focused on the middle and counted on the audio cues to inform me who should be moving. That was great and allowed me to have a lot of fun instead of just being hopelessly overwhelmed.
I did feel like I couldn't get around raising the alert meter when the guards came up on the roof, even if I had the goon up there ready and waiting to punch them out. Not sure if that was to encourage me to go faster or if it was just a bug, but it felt a little unfair because there was nothing I could do to avoid that alert increase or to decrease it.
But I love this concept and it's one of the best implementation of controlling multiple characters that I've seen in the jam so far!