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Looks fantastic! There were a bunch of repeating puzzle widgets, but it didn't get old and was very pleasant to play. I wish the controls were mapped directly to up/down/left/right instead of at an angle, then I could use combinations of keys to move on diagonals. Having it be at an angle felt unintuitive. Very cool!

Thank you.

Next year I'll probably create few movement modes to chose from, as it is the second year where movement seems to be the biggest issue :p