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It's a very good looking game, and the idea is cool, but I also had issues with movement not working correctly. I could only move while in the air. I wonder if it has something to do with ground friction? I did end up beating it by just throwing the characters, but some sections were a bit tedious without standard movement.

Thanks a lot, we're glad you liked it! Our programmers have been looking into it and it does seem to be a problem with ground friction changing during the build, or depending on the player's computer, somehow. We'll do our best to figure out a way to correct it, so thank you so much for the idea :)