The art style's really neat and I like the idea of warping to your projectile in 3d space, but I had a lot of trouble aiming and figuring out what to do. I think what was getting me is that I couldn't really tell when my shot was making contact with or damaging an enemy. This may have been because I'm pretty bad at shooters and it's possible I never once made contact so I'm not sure. Overall though, it feels polished and like there's a cool idea at its core.