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(+1)

Satisfying movement and destruction. I would say making the attacking hitbox for the player more generous would help a lot with those very close shots that seem to just whiff. I would also like to see some of the magnets to rotate the opposite direction. Well, maybe the later ones do but I'm just too bad to get far enough.

Thanks. Your remarks make complete sense and I agree. Most of the feedbacks we got are magnet control and collider size ^^. Just finished your game, awesome work.