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(+1)

An interesting take of the theme and well executed. The environment and music really complement each other. You did a great job making the way to spawn text interesting. Having multiple endings is a  fun way to increase replayability. The animation are smooth, realistic and adds a lot of detail to the game.

I think that the writing needs work. One moment the player is talking about hating people and the next moment he wanted to take up the piano. It loses a bit on relatability because the thoughts of the player can be quite childish at times. There's also a problem I face where I don't know who the large text in the of the screen belong to. Sometimes it agrees with the player, sometimes the player outright rejects it.

It's a nicely polished game overall. Great job getting it done on time!

(1 edit) (+1)

The text at the top is your subconsciousness/innervoice that you can connect with through self-realization, this happens when you literally pick yourself up in the game :) I know, some might think it's so deep adele could roll in it, but I rly put my heart & soul in it. You're right about the "One moment the player is talking about hating people and the next moment he wanted to take up the piano.", I did want to do in-depth branching but it was rly hard with just 48 hours. I just kept it to 2 paths and crossed them once resulting in 4 endings to have a somewhat gamified concept. I wanted to do a side-scroller with jumping and stuff (to go look for your colorful "self" in a puzzle-platformer fashion) but I failed at that cause of the pressure a jam brings along, this felt bad but I chose to focus instead on what I found the most important aspect of what I wanted to deliver, and I went along with it. Being joined together with the self, mind & heart <3 (or whatever you wanna call it) :) Thank you so much for your comment. I rly appreciate in-depth reviews like this.