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Nice concept ! I would have loved to have some indication about "why a party was killed", to have a better understanding of the gameplay rules, but for a 48h jam, that was a really original, polished and cute game ! I can see this game going further with more content and mechanics, I would love to see that concept fully exploited !

Thanks you for giving us feedback. We wanted to add an element of uncertainty and problem solving when it comes to figuring out who works well together. We agree that in the beginning you get punished with no indication on how to rectify it. Some kind of party strength meter was planned but within the constraints of the jam had to be cut. Glad you enjoyed and thanks for playing our game.