First of all, thank you SO MUCH for the detailed and comprehensive feedback and constructive criticism, and taking the time to write it down, it's greatly appreciated!
To address a few of the things you said:
We knew that this game wouldn't be for everyone, it relies heavily on text to convey its purpose and to be able to find clue. That's why we added the automatic note taking, to ease people into it, so that you could technically click everywhere without reading and just read the final escape plan at then end. But for the persons mad enough to read the entire thing, we had fun hiding jokes and humour across all the texts.
You can change the settings during gameplay, you just have to do it through the computer, the options menu is inside the "Start" menu. We knew that putting it here would mean no options changing once you left the room and make a run for your life but that's how the game is done.
The game is also meant to be played multiple times, maybe you die on your first attempts, but you learn more knowledge that you can use for your next try. We tried not to make death a punishment, but a part of the game (hence why you keep your clues even through death)
But we understand where your gripes came from, we knew them, that they were part of this game, every game should not appeal to every single person :)
We still hope you had some fun discovering the world we created :)