Thank you for the feedback.
Played TWEWY a couple of days before the jam on a friend’s recommendation, and tbh it’s such an underrated game. And as the theme kind of fit it, we went for an obvious homage to that game.
Everything (except a couple of sfx and the credits scene) was made, designed and coded during the jam. We promise. Our repo on github is wide open for everyone to checkout for themselves the push dates, and the progressive changes made along the line.