Yup... Sadly it was kinda unfinished... I ran out of time to get everything I wanted to work working... But this time I decided to make gameplay my top priority and graphics my second... I am working on some of the glitches that the game had (including a glitch that soft locks the game until you press R) and I'll get to work on the enemy AI so that he is trying to solve the puzzle before you. The next layer was supposed to include a section where you had to get the enemy to kill you to get out of a pit. But Time was an issue, and I got it up just before the itch.io crash... But don't worry, I'm going to get back to it after Mark allows us to update our games.