Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It is an interesting concept, but definitely difficult to control the player and tell what was going on. Maybe having an overhead map to see where the player is as well as the first person view of the monster would be more useful.

Yes, for some reason the controllers were turned -90*, also thank you for the Ideas, if I ever develop this into a full game(And fix the problem with the "monster" not being able to look in a different direction)