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Thank you so much for the praise! The fuel system was actually even more restrictive during most of the development weekend because I wanted the tractor beam to be the primary focus. I slowed the leak down a few hours prior to release because I was worried about difficulty being too frustrating. The art is definitely the biggest weakness, I agree. It is, at best, serviceable. I hope you get more gameplay out of it after the update. I will definitely be looking to do this with a partner next year who can take the lead on art to shore that side of things up. 

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You deserve the praise, and I am really happy that you are thinking of updating it with a partner. I hope it goes well for you, and that you are able to make it into an actual game. Good luck!