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The core mechanic was really unique and I liked it a lot. By the final level I had to really think about where to put my powers and what to invert (dash + inverted fire rate is OP in a fun way). My only real complaint is that it took a little too long to get going. I almost bailed out during the level with the super slow enemies - if you kept working on this game I'd recommend bringing in the towers that shoot at you and inverted bars a little earlier in the progression since they make the game a lot more interesting. Had a good time!

Thanks for the feedback! I agree that there are some pacing issues with how the levels are structured (we kinda ran out of time to playtest) so your feedback was really valuable to us. We're starting to get more and more ideas on how we can expand on this game further so thanks for the encouragement!