Thanks!
Yeah we focused on the core gameplay and level design during the jam and skipped all the extra stuff like menus.
Also thanks for the feedback on sound. Created one of them using MetaSounds from UE5 and the rest was just me recording mouth sounds 😅 but they worked out very well, the switch sound is the only one we took premade.. Also good that you like the music Kevin MacLeod does amazing work.
We'll see what we do with this prototype the coming weeks. During the jam we had additional ideas for more combinations of the existing mechanics and some alternatives.