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That great you did it with UE5, that was also my engine. I did not had a chance to try the MetaSound yet, seem to work well for you. Locking forward to see this game evolved!

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Yeah, we used latest UE4 for the game. I just used UE5 for MetaSounds and export it/record the sfx :) But yeah still looking into UE5 for more other prototypes.