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Ah yeah I'm sorry, that seems to be a common (and upsettingly game-breaking) bug with the browser version unfortunately. I'm not entirely sure what Godot did to the code when exporting to browser, but their spawn point is supposed to be at least 5000 pixels to the right of where the ship is currently.

Ah I see so they are supposed to be some sort of late game hard enemies. That makes sense.
Though starting with a half-broken crappy ship can also be interesting.