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After I got the hang of things, I kept playing to see how far I could get. Kind of addicting!

I felt like my success was kind of luck based, though. If I didn’t get enough water, the board became clogged with other ingredients and I was doomed. Sometimes you can get a lot of one or two ingredients without seeing much of the remaining one. It’s also a bit hard to tell the ingredients apart at a glance because the game is monochrome. These aren’t big issues though. With a few small changes, I think the game would be a lot easier to play!

Thank you for pointing those out! :D There will be many, many small changes and tweaks as I noticed them ever since I was playtesting this game myself. :D