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I hope you don't mind me taking a more serious look at your arts and krafts game here for a second haha. I think this is a breath of fresh air in this jam, but I had 2 big issues holding me back. The selectable item UI can be very sticky because of the way you drag it to get to new items and the hitboxes on some items are rather slender. I found myself trying to scroll to new items and would accidently place objects with no ability to delete them? (Yes they do fall off but they take up space regardless). My other issue was with glue and how it can feel cumbersome to go in and out of that mode to secure your art. I'm not suggesting you abandon the glue, but perhaps to find a way that makes it feel easier to pick up and plop some quick drops with. Really charming aesthetic on this one, I was really hoping I could use the pencil to draw on the paper but wasn't so lucky haha.

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I definitely appreciate the extensive feedback!  Both big issues you mention are indeed issues, and based on lots of feedback so far, they will be addressed in the post-jam build. 

Hitboxes on some items are indeed incorrect and luckily are easily fixed. I will find a better way to handle the item scrolling in the future as I do still want to keep the dragging as way of adding more to the board. Deleting also will be added and was mainly an oversight on my part.

Glue will be looked at as well, and your point about it is a good one. I will definitely be changing it to be even easier to use while Krafting.

Even drawing / painting might become an addition (should I get the shader to work lol) so stay tuned!

Thank you very much for the awesome feedback as these types of comments help shape the future of my projects!