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The idea is very nice and I love the look of the game, but it is too easy to play. Each level is beaten by simply dropping rocks away from the screen and dragging a box to move one of the magnets to the other one. I feel like the main mechanics have potential and could be expanded. For example, by not allowing the rocks to go away so easily (idk, maybe adding some walls or making the game a top-down one) and by adding some different objects. 

It can be a lot harder, but my main goal is to make something fair and easy to play. Also, because I had a lot of exams last week, I had little time to work on the game, so drag and drop physics are pretty bad. Thanks for the feedback and sorry for being late!