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The concept is neat ! I think the idea could be pushed even further, but that's a nice prototype =) ! Avoiding the souls was pretty easy, maybe make it so they could follow/damage the ninja, so switching to ghost to stop them would make more sense ? Everytime I killed an enemy, I just could stay as Ninja and go away ^^'.

Also, for some reasons, sometimes I just couldn't open certain doors as the ghost... Is that normal ? The second door didn't open the first time I played, I had to reload the game ^^'...

Thank you for the feedback! The door opening bug is a thing. We figured it the last minute and had too little time to fix it. For the souls, they can damage the player when they touch them. This way the player need to decide whether he should kill all the enemies or escape from some of them. However, we might have put too less enemies for this idea to work. We may complete some of the ideas and come up with full featured game one day. Thanks again for the feedback!