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(+1)

Despite what you said about UX, this is still a fun concept! I look forward to playing the post-jam version you've been working on. The time pressure added by the battery, especially in the level where it was moving and you had limited time to work out what the levers did, was great. There is definitely a good core game here, good job! :)

(+1)

Thank you for playing. The post-jam version is almost done!