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I really enjoyed the art style and music! it was all very visually pleasing. I also really liked the mechanic of having light help gain lives back for dark. However i felt the gameplay for dark was waaaaay too challenging for the average person. i took me a long time of trial and error to beat the first arrow and i eventually got stuck and too frustrated with trying to jump across the spike gap. maybe warm the player up to these challenges before the abrupt difficulty spike. all around though it was fun and i could see myself playing this for hours :)

Thank you for your feedback! If I may ask a question, could you dodge the arrow trap by running inside its range and then running the opposite way? Or did one trap fire multiple times? I'm asking this because it only fires once for me, but one playtester claimed it kept on shooting multiple times. Also, the first spike gap should be dashed across. I put this in the description, but it's painfully missing from the game itself.

It only fired once but to react to it was lightning quick. no warning when it would fire too. I dodged it by tip toeing as close as possible then dashing away

(+1)

Okay, cool. I'll pay attention to have all traps have a warning next time. Thank you.