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(+1)

Got through to the end, and really enjoyed myself!

Loves:

  • Very clear what to do
  • Near perfect level design teaches main concepts well
  • Checkpoint in each room means you don't go back far if you mess up
  • Well presented!
  • I love a good laser puzzle, I don't think I've been a character inside one before! Points for originality there.
  • FUN!

Nitpicks:

  • Dislike how fast the character stops if you release the cursors in mid air. This might just be my preference, but if a platformer has no acceleration at all I find it way harder to control. The trick is just enough momentum to feel 'right'. Too little (like this), it feels snappy and imprecise, so I often run into things, or don't run far enough and fall in the lava. Too much feels unresponsive and floaty/slippery. It's a delicate balance!
  • Controls are a little unusual. Holding space to interact works (and allows for pulling boxes too) but isn't quite as immediately intuitive as the rest of the game.
(+1)

Thanks for this precise feedback !