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(+2)

All the animations and gameplay are at x2 speed for me due to my 144hz refresh rate monitor. Code should be linked to frame rate, or at least capped. I worked around it by forcing my monitor to 60hz for the time being.

(+2)

Yeah that was an issue we found very late in the development period. We found it to be that V-Sync was still enabled in the project settings and it ignores the frame cap for the web build for some reason. We turned V-Sync off and capped the frame rate for the post jam version but couldn't get it up in time. Thanks for making it work! Hope you enjoyed!