Really cool game! Maybe in future updates, you can add upgrades to your character that allow him to "heck" faster or maybe draw less attention to himself. Could also add different people who act differently to be "hecked". Really solid submission!
jaredmv
Creator of
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Cool Entry, like others said, the controls are a little unresponsive. I really liked how you "connected" the levels by adding them on to the previous ones, clever! I love the art assets you have for this game as well, even though I will see this gif of the plug running in my nightmares lol! Great Submission!
This game is super interesting and could be made into a full game with a little polishing. I think one thing you could do would be if you hover over or click on the armor you have you should be able to see the stats that way. I think they came up when you clicked on the items you picked up but I could never tell which one had which stat. Other than that, really well done!
I like how you can see the tank getting more armor. you could have easily added a bar or indicator but you went out of the way to create specific assets for it, I appreciate that. I like how the battlefield changes as well in between each round, provides another element of surprise to the game. Great game!
Yeah that was an issue we found very late in the development period. We found it to be that V-Sync was still enabled in the project settings and it ignores the frame cap for the web build for some reason. We turned V-Sync off and capped the frame rate for the post jam version but couldn't get it up in time. Thanks for making it work! Hope you enjoyed!
great game! I think this one is quite original, I don't think I have seen a game quite like this in the Jam, smart game design!
Side note: I did notice you can cheese the system a little bit, at least on the earlier levels. you can place a block in the corner and carry a block and jump on the one in the corner, drop the block and it goes right on top of the one in the corner and lets you win the game. Not sure if thats intentional but I was able to disregard the rest of the level.