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Very nice concept, like the strategy theme, though I'm quite rusty in the genre and not very good. There were not too many things to do en route and I guess as the developer said maybe the whole point is to strategize about where to go and what missions to pick...? Anyway, technically it seemed like a sound game, had a resources system, a mission system, you could have crew (I didn't get far though so not sure what they do). So, quite a few gameplay elements there, well done.

What was the exact connection to the theme though, if any?

Thanks for giving it a try! The theme runs more along the lines of your ship being your home and the thing that is precious to you so you must keep it flying with food and fuel while gold should be more of a second thought. Wanted to go a more subtle route.

Ah yes, now I think I get it. Indeed I ran out of food and starved to death when I played haha.... got so greedy with the missions... greed is good! until hunger kills you...