That is some WILD move sensitivity. Did manage to beat it, though. Would have liked to see more reasons to not be merged that aren't artificial barriers, the most obvious one I can think of is maybe only the small ball can fit in certain holes. It flows better and I don't have to try the three characters randomly until the gate is gone for one.
Viewing post in Cyber-Merge: GMTK Game Jam 2021 Version jam comments
Thank you for playing and appreciate the feedback! Yeah, as mentioned before the game was primarily developed on controller with the mouse and keyboard controls being secondary, also my first full 3D game so there's quite a lot to learn.
Definitely working on tweaking the sensitivity in the next version alongside some other QoL features I wanted to include, but didn't have time for.