Neat idea (sorry I'm getting to this late), unfortunately wasn't able to get too far without a numpad.
ZeroZXDev
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Very interesting concept and looks pretty solid!
My only real point of criticism is the lacking of feedback on player damage and other details, which did make it a little difficult to figure out how to play it.
Other than that, very cool idea and I can see myself playing more as I better understand it.
It's a neat tiny game, if a little too simple and unclear.
Not too sure what the dice are supposed to affect, I thought it might affect power but only until after I killed the last(?) dude did I think it was supposed to relate to cost.
I can see a fuller game out of this if you polish up the visuals with some clear health bars, UI pointers, and maybe some audio as well.
Good luck!
Hey Jasper Ted, thanks for the interest!
Truth be told it kinda got backburner-ed into being forgotten about, but there were some other quality of life changes being worked in as well that we were also working on.
Now that we know there's interest, you've relit our desire to put it out sooner rather than later.
Keep an eye out for when it drops!
I'll give your game a shot as well, so here's mine: https://itch.io/jam/brackeys-6/rate/1175370
Here's my game, Psych-Escape:
https://itch.io/jam/brackeys-6/rate/117537
- Will check out yours in a bit.
Here is my game, Psych -Escape: https://itch.io/jam/brackeys-6/rate/1175370
Admittingly it's very straight forward on the chaos scale, but I hope you enjoy.
Thank you for playing and appreciate the feedback! Yeah, as mentioned before the game was primarily developed on controller with the mouse and keyboard controls being secondary, also my first full 3D game so there's quite a lot to learn.
Definitely working on tweaking the sensitivity in the next version alongside some other QoL features I wanted to include, but didn't have time for.