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I like how fluid and seamless the whole game is designed - and how the music supports this. No menus, no options - just flying and finding everything intuitively. Good job! Now comes my "play alike" - I am a big fan of Kerbal Space Program. At one point the studio (Squad) co-oped with Nasa and introduced challenges for catching asteroids. Your game reminds me of that part - I like it!

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Thanks for the feedback, Humane Tiger!  I really wanted to make the experience as simple and as clean as possible!

I never played Kerbal Space Program, but I have heard nothing but good things about it! Mabye it's time I finally give it a whirl!

(+1)

If you like astro-games, orbital mechanics and really tough challenges, you have to give it a try. But be warned. I once found a statement about this game - can't say it better than this: "KSP doesn't have a learning curve, it has a learning wall!" :-) But it is so rewarding digging into it, can highly recommend.

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I have to check it out now! Thanks for the recommendation!  

Also, walls don't scare me.......yet