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This is like space chem but instead of building machines and writing codes, you use surgical precision to create the element yourself. 

The control can be a little unforgiving sometime as the rocks joined together because of momentum. The pin is a lifesaver and I wished there were more pins sometime to help with the rocks flying around sticking to each other.

But this game is very satisfying and there are already so many clever level. My favourite moment is when I figured out how to connect the small rock to a large one without putting it in the middle of two rocks using another small rock. Not sure if that sentence make sense.

Feel free to come and rate our game too.

Thanks! I was also thinking of spacechem, I wanted the target molecules to be more similar to real world molecules, but didnt get to it.

The controls can be a bit fiddly, especially if people dont realize you can disconnect rocks by simply usnig the pin and slowly pulling them apart. If you always jank them apart, stuff will fly around everywhere.

Good job on figuring out the difficult part with the black/white pearls^^ it was one mechanic i did not explain, and it actually was a bug that i turned into a feature.