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Ah man, so close.  I have a couple of enemies (one that sits still and shoots at you, one that tries to bite you and splits in half when you shoot it), a few items/upgrades to play with, and it seems fun to me, but I need a couple more hours to finish chaining levels together and implement the scoring and...yeah, I'm out of time. Maybe if I had spent more time writing code and less time playing the game? Oh well, I guess this will be an 8-day roguelike. :-)