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Holy fuck that is fast... I can barely even read the letters before the timer goes off. Then I need to find the letter on my keyboard *and* press it... But maybe that's just because I play visual novels and not games that actually require reaction speed...

EDIT: Well, it seems the sequence is the same every time so I can just store it in short term memory, and press the keys before my eyes even register the letters, which is far easier for me.

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Yeah, that's more or less what I heard from folks. As a gamer myself, I found it challenging but passable; however, that's through my own bias and experience with PC gaming. 

In a later build I reduce the key options, number of successes required, and increase the time to press each one. That will allow the win/lose condition to be more of a choice for each player.

Well, the only problem I have with it is those letters are too hard to identify, because of the low contrast between the bright background and the white characters, also lowercase "e" and "c" look too similar. It would be better with higher contrast and capital letters or using ARXG instead, I think. Well, I suppose they are meant to be almost illegible for handicap purpose, but yeah, it's kinda too much.

There's QTEs in it now? Dang, thats why i stopped playing the Killigan's Treasure reboot welp. ๐Ÿ™ƒ

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Yeeeah I also stopped playing Killigan's Treasure... it's still installed in case I change my mind at some point. But this is just pressing one key before a timer ends, you don't need actual precision timing skills. And in this game you can just do it one at a time and keep rolling back to your last success.