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(+1)

Hmm. When you reach a ladder, you should get a little notification (standard DR .notify!) to say you cleared a level, the counter for “floors escaped” should increment by one, and the level should reload with potentially a new map to explore. Odd if that didn’t happen, I’ll take a look and see what’s up. While I’m in there I might even find the bug that’s causing the player to spawn inside walls >.>