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(+1)

You're willing to spend a lot a time for a "quick game" for a little device such as PlayDate. I find that very interesting, Very impressing too. But designing custom "monsters" from the beginning isn't an easier way instead of making an algorithm to build pre-generated ones? I understand that it means caring for your own project, but I wonder in what there is a big difference? If there is one yet of course!

(+3)

I like to be surprised by what an algorithm can generate from the pieces I feed it. Designing all the martians by hand would probably look better but be a lot less fun to work on. Also I don't know how many I'll need yet. Probably in the hundreds/thousands.

Deleted 3 years ago

You are really dedicated for this project and that is really nice, for you and for the players out there, I can't wait to get the playdate, hope to get updates from you and I certainly hope it'll take less dev time than Return of the Obra Dinn. Cheers

I love to use random generation in my projects where I can to avoid bias when designing something, you end up with a lot of happy accidents or combinations that you never would have thought of. One project I have used generates random soft colour tones and I come up with colour pairings I never would have considered before.