Controls are a bit wonky, both to physically use and 'cus they can be kind of buggy, but the presentation is solid and the game is full of style and energy.
Feels like you've got a pretty decent handle on making combat work (I noticed you've even got input buffering), and I'll recommend looking into how to implement controller support next if you haven't already. or maybe it's in and my controller just didn't work with it, idk
Less relevant extra nitpick: I really wish I could do the uppercut move at any time during the standard attack combo rather than only after the first jab