i will turn you into tomato paste how bout that
Kindvirus
Creator of
Recent community posts
Interesting concept and I'm very fond of puzzle fighters. The art and music together is lovely, really cute. Some gripes I have with the gameplay though is that attacks from opposing sides show up on your board the moment they happen, instead of waiting for you to place a block first, which ends up making any intense moment feel wonky and unfair, especially since you have the whole rhythm system to deal with when trying to handle enemy combos with your own.
I really think if you wanted to go with a df jk layout, the scrolling note ui should've been vertical, otherwise it became hard and disorienting to read. The music doesn't exactly match up what you'd expect for a rhythm game so that's another small issue. That aside, I enjoyed the writing and the character art is nice.
Thanks for the feedback~ The movement itself is pretty buggy and I'm pretty ashamed I shipped it knowing it was like that. There actually is controller support but I completely forgot to make it work with textbox interactions. And the uppercut buffer input was supposed to be in the 2nd hit of the combo too (but not the last one) but I must've forgotten to include it.